Course curriculum

  • 2

    Audio Reactive Shaders with Shader Park + TouchDesigner - On-demand

    • Part 1 - Intro to Shader Park

    • Part 2 - Overview of Workshop Demo

    • Part 3 - Setup Shader Park

    • Part 4 - Setup Shader Park TouchDesigner Plugin & Your First Sculpture in TD

    • Part 5 - Getting Started with Shader Park & Theory

    • Part 6 - Basic Shapes, Space Modifiers, Input, Rotation, Constructive Solid Geometry Operations & Color

    • Part 7 - Space Modifiers Revisited, Mouse Input, Space Modifiers Revisited Again & Sharing Your Sculpture

    • Part 8 - getSpace Explained

    • Part 9 - Intro to Noise

    • Part 10 - Animating & Displacing with Noise

    • Part 11 - Coloring with the Normal & Nested Noise

    • Part 12 - getRayDirection

    • Part 13 - Prepping for TouchDesigner

    • Part 14 - Bringing your Sculpture into TouchDesigner & Adding Inputs - Uniforms

    • Part 15 - Setup Audio Analysis

    • Part 16 - Creating Kick & Snare Counters & Fine-tuning Audio Analysis

    • Part 17 - Linking Audio Analysis to Your Shader, Postprocessing - Over Feedback & Recording a Video Output

    • Part 18 - Customizing Lighting, Luma Blur & Using Other Inputs - Uniform

    • Part 19 - Sharing Content in the Browser