Course curriculum

  • 1

    Fundamentals of Meta Sounds in Unreal Engine

    • 1. Introduction

    • 2. Launch + Creating a Particle System in TouchDesigner and Ableton

    • 3. Creating a New Level and Installing Plugins in Unreal Engine_

    • 4. Creating a Visually Stunning Level in Unreal Engine

    • 5. Building a Particle System in Unreal Engine with Niagara and Blueprints

    • 6. Creating a Particle System and Setting up Communication between Niagara and Blueprints in Unreal Engine

    • 7. Setting up the Blueprint Handler Object in Unreal Engine

    • 8. Splitting Particle Data_ How to Extract and Store Location, Size, and Velocity in Unreal Engine

    • 9. Creating a Meta Sound in Unreal Engine and Adding Logic to it.

    • 10. How to Loop Audio and Manipulate Sound in Unreal Engine 4

    • 11. Adding Variance and Mapping Values in a Meta Sounds Blueprint for Improved Sound Control

    • 12. Creating Custom Sounds with Medicis in Unreal Engine + Closing remarks