Course curriculum

  • 1

    Fundamentals of working with Unreal Engine for musicians / Video Lessons

    • 1. Intro

    • 2. How to start Unreal

    • 3. Where do i manage my Unreal Engine Versions _

    • 4. How do i manage the engine's file size

    • 5. How do i launch Unreal Engine

    • 6. How do i create my own Unreal Project

    • 7. Interface Overview

    • 9. How do i navigate in the viewport

    • 10. What is the World Outliner

    • 11. What is the Details window

    • 12. What is the Content Browser

    • 13. What are the folder structure guidelines

    • 14. What is the Toolbar

    • 8. What is the viewport

    • 15. What are different Level editor modes _

    • 16. How do i add objects to my level

    • 17. How do i transform actors placed in my level

    • 18. How do i duplicate an actor

    • 19. What even are Blueprints _

    • 20. What are cinematics

    • 21. How do i Play my level

    • 22. What are Editors

    • 23. What is a Material Editor

    • 24. How do i apply my newly created material

    • 25. How do i finetune my material

    • 26. How do i import 3D Models

    • 27. What is a Static Mesh Editor

    • 28. What is the Blueprint editor

    • 29. How do i create a very simple Blueprint from scratch

    • 30. What is the Level Sequence editor

    • 31. How do i create a new level from scratch

    • 32. How do i add lights to my level

    • 33. What are light modes _

    • 34. How do i add Environment lights

    • 35. How do i create an emissive material

    • 36. What are Project Settings

    • 38. What are Plugins _

    • 39. How do i add Volumetric Fog

    • 40. How do i create my own skybox

    • 41. End of the workshop!