Getting Started With Interactivity With Max
Learn to use interactivity creatively with Max.
1. Introduction
2. How to Navigate the Max Interface_
3. Using the playlist~ Object
4. How Can I Add My Own Audio File_
5. How to Add Playback Controls to playlist~
6. How to Test Audio Output
7. How to Use playlist~ Playback Controls
8. How to Trigger playlist~tracks
9. How to Map a Keyboard to Trigger Audio with key Object
10. How to Use the select object to senf out a 'bang'
11. Activity 1 - Trigger Multiple Audio Files
12. Buttons and Bangs (Why idiosyncratically call _buttons_ bangs sometimes)
13. Activity 1 - Solution
14. How to syncing Two playlist~ objects
16. BONUS! - How to control Looping with Messages and Attributes
1. Introduction and Review
2. How to use (built-in) Key Mappings in Max 8
3. How Do File Dependencies Work in Max 8_
4. Attributes Object Review
5. Using Message Objects and References
6. What are Cold Inlets in Max_
7. How to Trigger Random Audio Files With Different Types Of Randomization
8. Activity_ Can You Map the 'r' key on your Keyboard to Trigger a Random Audio File_
9. Activity - Solution
10. BONUS - Buttons With Label Text and Troubleshooting Max Events
11. Introduction to Jitter
12. How to Create a Rendering Context in Jitter
13. Question Rendering Context Conflicts and Missing Windows
14. How to Mute Video Audio
15. Activity 2.1 - jit.playlist~
16. Activity 2.1 - Solution
17. Activity 2.2 - Audio and Video Playlist Sync
18. Activity 2.2 Solution
19. How to Control Speed of Playback with Messages
20. How to Remap a Range of Numbers with zmap and scale objects
21. Activity 2.3 - Playlist Parameters
22. How to Use Presentation Mode to Create a GUI in Max 8
23. Closing Remarks and Contact Information