Tone to drone - Introduction to SuperCollider for monome norns - On-demand
Get acquainted with SuperCollider to make a drone and then add it to your own script for monome norns.
SuperCollider documents (part 1, 2, 3, and a bonus), code and music examples to download
Session slides
Lesson 1 - Introduction to the workshop
Lesson 2 - SuperCollider - variables and functions
Lesson 3 - SuperCollider - simple sine wave
Lesson 4 - SuperCollider - UGens and their arguments
Lesson 5 - SuperCollider - multichannel expansion
Lesson 6 - SuperCollider - SynthDef and polyphony
Lesson 7 - SuperCollider - additive synthesis
Lesson 8 - SuperCollider - control rate vs audio rate
Lesson 9 - SuperCollider - generating modulation sources
Lesson 10 - SuperCollider - making a drone with modulation
Lesson 11 - SuperCollider - using ! for expansion
Lesson 12 - SuperCollider - putting an LFO in an LFO
Lesson 13 - SuperCollider - using a bank of modulation
Lesson 14 - SuperCollider - filters + envelope + panning + fx
Lesson 2 - SuperCollider - variables and functions
Lesson 15 - norns - use maiden to install ambulation
Lesson 16 - norns - making norns engine from SuperCollider drone
Lesson 17 - norns - compiling the norns engine
Lesson 18 - norns - naming the engine
Lesson 19 - norns - adding engine to norns script