Course curriculum

  • 2

    Session materials

    • SuperCollider documents (part 1, 2, 3, and a bonus), code and music examples to download

    • Session slides

  • 3

    Tone to drone - Introduction to SuperCollider for monome norns - On-demand

    • Lesson 1 - Introduction to the workshop

    • Lesson 2 - SuperCollider - variables and functions

    • Lesson 3 - SuperCollider - simple sine wave

    • Lesson 4 - SuperCollider - UGens and their arguments

    • Lesson 5 - SuperCollider - multichannel expansion

    • Lesson 6 - SuperCollider - SynthDef and polyphony

    • Lesson 7 - SuperCollider - additive synthesis

    • Lesson 8 - SuperCollider - control rate vs audio rate

    • Lesson 9 - SuperCollider - generating modulation sources

    • Lesson 10 - SuperCollider - making a drone with modulation

    • Lesson 11 - SuperCollider - using ! for expansion

    • Lesson 12 - SuperCollider - putting an LFO in an LFO

    • Lesson 13 - SuperCollider - using a bank of modulation

    • Lesson 14 - SuperCollider - filters + envelope + panning + fx

    • Lesson 2 - SuperCollider - variables and functions

    • Lesson 15 - norns - use maiden to install ambulation

    • Lesson 16 - norns - making norns engine from SuperCollider drone

    • Lesson 17 - norns - compiling the norns engine

    • Lesson 18 - norns - naming the engine

    • Lesson 19 - norns - adding engine to norns script